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bordershout.lua
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2005-07-16
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3KB
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62 lines
-- -----------------------------------------------------------------
-- NOTE: uses 'small' and 'big' fish names
local function playShout(unit)
if isReady(unit) and not unit:isTalking() and level_isNewRound() then
if unit:getState() == "goout" or level_isSolved() then
if unit == small then
if room.zvykacka and (big:isOut() or level_isSolved()) then
--NOTE: chewing gum bore joke
small:talk("ob-m-zvykacka")
else
unit:talk("sp-shout_small_0"..random(5))
end
elseif unit == big then
if random(100) < 15 and (small:isOut() or level_isSolved()) then
unit:talk("sp-shout_big_04")
else
unit:talk("sp-shout_big_0"..random(4))
end
end
game_killPlan()
end
end
end
-- -----------------------------------------------------------------
function borderShout()
for index, unit in pairs(getUnitTable()) do
playShout(unit)
end
end
-- -----------------------------------------------------------------
function borderShoutLoad()
--TODO: add 'en' sound
dialog_addDialog("sp-shout_small_00", "en", "")
dialog_addDialog("sp-shout_small_01", "en", "")
dialog_addDialog("sp-shout_small_02", "en", "")
dialog_addDialog("sp-shout_small_03", "en", "")
dialog_addDialog("sp-shout_small_04", "en", "")
dialog_addDialog("sp-shout_big_00", "en", "")
dialog_addDialog("sp-shout_big_01", "en", "")
dialog_addDialog("sp-shout_big_02", "en", "")
dialog_addDialog("sp-shout_big_03", "en", "")
dialog_addDialog("sp-shout_big_04", "en", "")
dialog_addDialog("sp-shout_small_00", "cs", "sound/share/border/cs/sp-shout_small_00.ogg")
dialog_addDialog("sp-shout_small_01", "cs", "sound/share/border/cs/sp-shout_small_01.ogg")
dialog_addDialog("sp-shout_small_02", "cs", "sound/share/border/cs/sp-shout_small_02.ogg")
dialog_addDialog("sp-shout_small_03", "cs", "sound/share/border/cs/sp-shout_small_03.ogg")
dialog_addDialog("sp-shout_small_04", "cs", "sound/share/border/cs/sp-shout_small_04.ogg")
dialog_addDialog("sp-shout_big_00", "cs", "sound/share/border/cs/sp-shout_big_00.ogg")
dialog_addDialog("sp-shout_big_01", "cs", "sound/share/border/cs/sp-shout_big_01.ogg")
dialog_addDialog("sp-shout_big_02", "cs", "sound/share/border/cs/sp-shout_big_02.ogg")
dialog_addDialog("sp-shout_big_03", "cs", "sound/share/border/cs/sp-shout_big_03.ogg")
dialog_addDialog("sp-shout_big_04", "cs", "sound/share/border/cs/sp-shout_big_04.ogg")
end